Street Racer is a classic arcade racing game where players navigate a Formula One race car through a straight track, competing against other computer-controlled cars. The on-screen action is vibrant and fast-paced, with the player’s car maneuvering through and avoiding other cars. The twist for this game is the player will be driving the wrong way down a one-way road, and will have to avoid cars heading straight for them. The game ends when the player gets hit by another car, go for a high score! If you get a game over, refresh the page to play again. 

Instructions: 

Left arrow/ A - Move Left

Right arrow / D - Move Right


Programmers:

Holden - Controls, Sounds

Alec - Road generation & render

Parker

Ryan - Sprite Sheet Artist

Jelani - Background/Sounds

Sounds Effect Credit

https://freesound.org/people/Prof.Mudkip/sounds/386862/ Explosion Sound

https://freesound.org/people/FlorsTristi/sounds/608422/ Background Music

https://freesound.org/people/EVRetro/sounds/519073/ Engine Noise

Sprite Sheet Credit

https://opengameart.org/content/coupe-car Coupe Car

https://www.spriters-resource.com/nes/radracerii/sheet/103530/ Miscellaneous Cars



Comments

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the road looks a lot nicer, it definitely fits the angle of the car better now... but the spawn point of the cars still needs adjusted... it looks like they are spawning in mid air and falling now. something that games like this would do as well that might be worth looking into is when you spawn the cars at the edge of the road, spawn them very small and have them grow in size for the first half of the road, this can give the impression of them "coming closer" a little sad to see the trees go though!

The left and right controls are responsive, and the graphics work very well together, however the cars should spawn high enough to appear to come from  off screen, instead of the middle of the road. Also, the spawning cars stopped moving upon reaching 3700 travelled, I'm guessing this is you winning but there is no confirmation. If your Health runs out, the cars also stop, but you can still move into the car and make your Health go negative. Some suggestions would be to add a win or game over message when reaching either state, and stopping player controls once that happens. Also, the trees on the side and the line in the middle should also move down to give the impression of movement, right now it looks like the player car is stationary.