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The environment looks amazing! the monster model, while not animated, still looks very cool though. one bit of potential warning though: anytime you have a strobe effect, or something like one (ie: the rapidly flashing lights) always put a flashing light warning first. the last thing anyone wants is to accidentally cause a seizure because they didn't know the game had strobe effects! 

I'm guessing the sprint wasn't finished? otherwise, some controls information would be nice, as I had no idea how to sprint at all if it was in... The biggest thing by far was the uncentered camera though. while there are examples of a camera that is not centered on the player itself (I forget the name, but there was one where a girl has a teddy bear that acts as the camera) this didn't feel like that kind of game... it just felt like the camera wasn't centered properly for some reason. This made it difficult to navigate, as you had to account for the fact anywhere you walked was not where you were, and also made the camera clip out of bounds if too close to a wall.

Also not entirely sure what the goal was? I mean, other than escaping...  tried several times but could never figure out where I was supposed to go. Also couldn't tell if there was more then one monster, or it just teleported... it felt like it teleported, making one area either the right way... or a dead end, and I'm not sure at all, since there is no "game over" or "win" screen that I know of.

Thank you for the feedback!